Wednesday, June 13, 2007

"I'm Not Him!"

free music
Here is a collection of the most confusing Shigeru Miyamoto's quotes on cyberspace, if you think really hard, you can find meaning to his words.

  • Why can't videogames tell a story?
    • Just before he started working on Donkey Kong Arcade.
  • A delayed game is eventually good, a bad game is bad forever.
  • I don't let Mario just appear in any kind of game. Mario could not appear in Zelda games. They are two distinct game worlds.
  • I think I can make an entirely new game experience, and if I can't do it, some other game designer will.
  • I'm not a nice guy. If I was a nice guy I'd just slide up to people and say 'Why don't you do this?', but no, sometimes you have to bite down and show that, like, 'I'm stroonng!'
  • Nintendo is the company which makes the most innovative products. I am not sure that I would be able to make games like that elsewhere. At Nintendo I can make the games which I want.
  • Video games are bad for you? That's what they said about rock and roll.
  • We don't pay a whole lot of attention to the Internet until people have played the game - then we pay a lot of attention to whether people liked it, ... We read through it and see it, but we don't take it into consideration. ... [The Internet] is not going to dictate the direction of where the game goes.
  • We've just finished that, but we can make it better!
  • What role does realism play in videogames I ask myself. Is this image more interesting? Sometimes.. however, what if a "detailed" hand with 5 fingers is catching a bottle but the fingers pass right through it? Is this still realistic? Rather than to show each meticulous and tiny detail of a finger, it is more important to make the end action look more credible by working on the movement and functionality of the arms and the hand in relation to the object.
  • Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction.
  • I'm not him (Link).

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